Video Game to Attenuate Pandemic-Related Stress From an Equity Lens: Development and Usability Study

Nadia Minian1,2,3,4, Anika Saiva1, Allison Gayapersad1

  • 1Nicotine Dependence Service, Centre for Addiction and Mental Health, Toronto, ON, Canada.

Summary

A video game integrating cognitive behavioral therapy (CBT) effectively reduced stress in a pilot study. This innovative approach offers accessible mental health support for Canadians experiencing increased anxiety during the COVID-19 pandemic.

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