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Event-triggered integral reinforcement learning for nonzero-sum games with asymmetric input saturation.
Shan Xue1, Biao Luo2, Derong Liu3
1School of Computer Science and Engineering, South China University of Technology, Guangzhou 510006, China; Peng Cheng Laboratory, Shenzhen 518000, China.
This study introduces an event-triggered integral reinforcement learning (IRL) algorithm for complex control problems. The new method efficiently learns optimal strategies, ensuring system stability and avoiding Zeno behavior in control systems.
Area of Science:
- Control Theory
- Artificial Intelligence
- Game Theory
Background:
- Nonzero-sum games present complex control challenges.
- Asymmetric input saturation complicates system dynamics.
- Integral Reinforcement Learning (IRL) offers a data-driven approach to control.
Purpose of the Study:
- Develop an event-triggered IRL algorithm for nonzero-sum games.
- Address asymmetric input saturation in control systems.
- Ensure system stability and prevent Zeno behavior.
Main Methods:
- Designed a novel non-quadratic value function for each player.
- Derived coupled Hamilton-Jacobi equations using IRL.
- Implemented an adaptive dynamic programming scheme with a single critic neural network (NN).
- Utilized experience replay with gradient descent for NN weight tuning.
Main Results:
- Successfully developed an event-triggered IRL algorithm.
- Demonstrated the elimination of Zeno behavior.
- Proved the stability of the closed-loop system.
- Validated the algorithm's effectiveness through simulations.
Conclusions:
- The proposed event-triggered IRL algorithm is effective for nonzero-sum games with asymmetric input saturation.
- The method ensures system stability and avoids Zeno behavior.
- Adaptive dynamic programming with experience replay provides an efficient learning scheme.
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