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Study on Virtual Experience Marketing Model Based on Augmented Reality: Museum Marketing (Example)
Ye Zhu1, Chong Wang1,2
1School of Art and Design, Guilin University of Electronic Technology, Guilin 450305, China.
Computational Intelligence and Neuroscience
|May 31, 2022
Summary
Augmented Reality (AR) enhances user experience marketing by improving brand attitudes and purchase intentions. This study developed an AR application for Guilin Museum, validating its impact on user engagement.
Area of Science:
- Digital Marketing
- Human-Computer Interaction
- Museum Studies
Background:
- Emerging digital technologies like Augmented Reality (AR) and Artificial Intelligence (AI) are transforming user experiences.
- Experience marketing models leveraging AR can create novel virtual interactions, positively influencing brand perception and user behavior.
Purpose of the Study:
- To design and develop an AR application for Guilin Museum.
- To construct an AR virtual experience marketing model based on Schmitt's strategic experience modules.
- To analyze the influence of various experiential elements on user brand attitudes and intentions.
Main Methods:
- Developed an AR application using Unity and AR Foundation, incorporating face and image detection/tracking.
- Constructed an AR virtual experience marketing model.
- Collected usage data from the AR application.
- Analyzed data using SPSS and AMOS to test relationships between sensory, emotional, thinking, action, and association experiences and user outcomes.
Main Results:
- The AR application successfully provided virtual experiences.
- Analysis revealed significant relationships between sensory, emotional, thinking, action, and association experiences and user brand attitudes.
- These experiences also positively influenced use and purchase intentions.
Conclusions:
- AR technology-enabled experience marketing models can significantly enhance user brand attitudes and intentions.
- The developed AR application demonstrates the potential of integrating AR in cultural institutions like museums for marketing purposes.
- Future research can further explore the nuances of AR in experience marketing across different contexts.

