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    Area of Science:

    • Control Theory
    • Artificial Intelligence
    • Robotics

    Background:

    • High-order nonlinear multi-agent systems present significant control challenges due to unknown dynamics and input saturation.
    • Robust control strategies are essential for ensuring stability and performance in complex systems.

    Purpose of the Study:

    • To propose a game-based backstepping control method for high-order nonlinear multi-agent systems.
    • To achieve robust control by addressing unknown dynamics and input saturation using reinforcement learning.

    Main Methods:

    • Employed reinforcement learning (RL) to find the saddle point solution of the tracking game.
    • Utilized policy iteration and a single network adaptive critic (SNAC) architecture to solve the Hamilton-Jacobi-Isaacs (HJI) equation.
    • Approximated unknown nonlinear dynamics using state differences from a command filter.

    Main Results:

    • Successfully regulated the final equilibrium point by adjusting agent proportions in the game.
    • Established a sufficient condition guaranteeing uniform ultimate boundedness for the entire system and its subsystems.
    • Simulation results validated the effectiveness of the proposed control method.

    Conclusions:

    • The proposed game-based backstepping control method effectively handles high-order nonlinear multi-agent systems with uncertainties.
    • Reinforcement learning provides a robust approach to achieve stable control under input saturation.
    • The method demonstrates practical applicability and ensures system stability.