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Mitigation of VR Sickness During Locomotion With a Motion-Based Dynamic Vision Modulator
IEEE Transactions on Visualization and Computer Graphics
|June 10, 2022
Summary
This study introduces a novel vision modulator to reduce virtual reality sickness. By dynamically adjusting peripheral contrast based on movement, this algorithm effectively mitigates symptoms during locomotion.
Area of Science:
- Computer Science
- Human-Computer Interaction
- Virtual Reality
Background:
- Virtual reality (VR) sickness remains a significant challenge, particularly during continuous locomotion.
- Current methods for mitigating VR sickness often involve static visual restrictions.
Purpose of the Study:
- To develop and evaluate a dynamic vision modulation algorithm to reduce VR sickness.
- To investigate the effectiveness of peripheral contrast modulation triggered by specific motion parameters.
Main Methods:
- A shader-based vision modulator was developed, dynamically altering peripheral contrast based on movement, color, and depth.
- The algorithm was triggered by motion parameters like acceleration, strafing, linear velocity, delta velocity, delta angle, and average view color.
- Two experiments were conducted comparing the dynamic modulator against baseline and pitch-black field-of-view restrictors, including a just-noticeable-sickness design.
Main Results:
- The dynamic modulation approach showed effectiveness in mitigating VR sickness symptoms.
- Comparison against baseline and static restrictors indicated advantages of the proposed dynamic method.
- The just-noticeable-sickness design proved useful for experiments with short washout periods.
Conclusions:
- Dynamic modulation of peripheral contrast is a promising technique for reducing VR sickness.
- The developed algorithm offers a more adaptive and potentially less intrusive solution compared to static methods.
- Further research can explore variations in modulation parameters and user feedback for enhanced VR experiences.

