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An error-based augmented reality learning system for work-based occupational safety and health education
Marvin Goppold1, Jan-Phillip Herrmann2, Sven Tackenberg2
1Faculty of Mechanical Engineering, RWTH Aachen University, Aachen, Germany.
Work (Reading, Mass.)
|June 13, 2022
Summary
Learning from errors in technical vocational education and training (TVET) can improve occupational safety and health (OSH). A new augmented reality system simulates error consequences, enhancing learning through direct experience.
Area of Science:
- Education Technology
- Occupational Safety and Health
- Human-Computer Interaction
Background:
- Errors in technical vocational education and training (TVET) pose risks but offer learning opportunities, especially for occupational safety and health (OSH).
- Traditional preventive strategies often overlook the learning potential inherent in error-based scenarios.
- Mismatches between mental models and reality highlight the need for effective error-learning integration.
Purpose of the Study:
- To present a didactic concept for a learning system that leverages errors for skill development.
- To enable learners to directly experience the consequences of erroneous actions using augmented reality (AR).
- To mitigate negative, dangerous, or cost-intensive outcomes through simulated error experiences.
Main Methods:
- Systematic adoption of a formal work system description to link work, OSH errors, and didactic concepts.
- Development and proof-of-concept execution of a learning system integrating digital twins.
- Technical, safety, and didactical critical reflection on the system's implications and limitations.
Main Results:
- A work-based didactic concept was developed, supporting OSH competencies through a learning system.
- The learning system integrates digital twins to simulate and visualize dangerous error consequences in AR.
- The proof-of-concept demonstrated the detection of action errors and AR simulations of their outcomes.
Conclusions:
- The AR learning system enhances OSH education by visualizing virtual consequences of errors.
- Current system capabilities are limited to predefined critical error scenarios.
- Future research should evaluate learning effectiveness and usability in industrial settings.

