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Reinforcement Learning Model With Dynamic State Space Tested on Target Search Tasks for Monkeys: Extension to
Kazuhiro Sakamoto1,2, Hinata Yamada1, Norihiko Kawaguchi2
1Department of Neuroscience, Faculty of Medicine, Tohoku Medical and Pharmaceutical University, Sendai, Japan.
This study introduces a novel "history-in-episode" architecture for reinforcement learning models. This approach enhances adaptive learning in complex environments by considering past experiences within specific episodes.
Area of Science:
- Computational Neuroscience
- Reinforcement Learning
- Cognitive Modeling
Background:
- Biological systems require adaptive learning to navigate complex and changing environments.
- Episode-dependent learning is crucial for adapting to dynamic situations with varying states.
- Previous models using dynamic state spaces showed promise but required extension for complex tasks.
Purpose of the Study:
- To develop an extended model architecture for episode-dependent learning in complex environments.
- To address limitations in previous models for tasks involving events like initial fixation.
- To improve the adaptability of reinforcement learning agents.
Main Methods:
- Development of a "history-in-episode" architecture, dividing states into episodes and histories.
- Agent actions are selected based on histories within each episode.
- Comparison of the proposed model with the conventional SARSA method in a two-target search task.
Main Results:
- The proposed model achieved near-optimal performance in the two-target search task.
- The model successfully learned to adapt to target-pair switches.
- The conventional SARSA method failed to adapt to target-pair switches, requiring constant relearning.
Conclusions:
- The "history-in-episode" architecture combined with a dynamic state space enables effective episode-dependent learning.
- This model provides a foundation for creating highly adaptable learning systems.
- The proposed approach significantly outperforms conventional methods in complex, dynamic tasks.
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