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Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
Published on: December 16, 2010
Juan-Ignacio Pozo1, Beatriz Cabellos1, Daniel L Sánchez1
1Department of Basic Psychology, Faculty of Psychology, Autonomous University of Madrid, Iván Pavlov, 6, 28049, Madrid, Spain.
Teachers broadly accept video games for education, believing they foster learning best through guided, epistemic play. However, their favorable beliefs about educational video games need to translate into classroom practice through enhanced training and research.
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