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Play-Based Activities with a CoderBot Robot on a Pediatric Ward: A Case Study
Marco Castiglioni1, Cristina Liviana Caldiroli1, Alessandro Antonietti2
1Department of Human Sciences for Education "Riccardo Massa", University of Milan-Bicocca, 20126 Milan, Italy.
Insights
Play-based activities with a CoderBot robot improved hospitalized children's well-being and positive emotions. This innovative intervention was found enjoyable by children and caregivers, offering a promising approach to support pediatric mental health.
Area of Science:
- Child Psychology
- Human-Robot Interaction
- Pediatric Healthcare
Background:
- Hospitalization is a stressful experience for children, potentially leading to negative psychological outcomes like anxiety and fear.
- There is a need for interventions to support the emotional well-being of hospitalized children.
- Play-based activities are recognized as beneficial for children's emotional regulation.
Purpose of the Study:
- To evaluate the impact of play-based activities with a CoderBot robot on the well-being of hospitalized children.
- To assess children's and caregivers' perceptions of robot-assisted interventions.
- To explore the potential of technology in mitigating the adverse psychological effects of hospitalization.
Main Methods:
- A single-setting intervention study involving 61 children in a pediatric short-term recovery ward.
- Utilized a mixed-method approach combining quantitative and qualitative data from children, parents, and nurses.
- Included field observation and multiple data sources to analyze the intervention's impact.
Main Results:
- Robot-based play activities were associated with enhanced well-being, particularly an increase in positive emotions among children.
- Both children and their caregivers reported the activity as enjoyable and interesting due to its innovative nature.
- The intervention demonstrated a positive effect on the emotional domain of hospitalized children.
Conclusions:
- Play-based activities with a CoderBot robot show promise as an intervention to improve the well-being of hospitalized children.
- The technologically innovative aspect of the robot contributed to the positive reception of the activity.
- Further research is warranted to explore the potential and limitations of robot-assisted interventions in pediatric settings.
Abstract:
Being hospitalized is a threatening and stressful experience for many children. From a psychological point of view, children may experience increased feelings of anxiety and fear that can negatively influence their behavioral, cognitive, and emotional outcomes. To mitigate such adverse effects on children's mental health and well-being, interventions that might contribute to protecting the emotional domain of hospitalized children are welcome. The present case study of a single-setting intervention allowed us to evaluate the impact, on children admitted to a pediatric short-term recovery ward (N = 61), of participating in play-based activities with a CoderBot robot. The methodology spanned multiple data sources (children, parents, nurses), field observation, and a sequential (quantitative-qualitative) mixed-method approach to data analysis. We found that robot-based activities are associated with enhanced well-being (particularly positive emotions). Both the participating children and their caregivers reported that the activity was enjoyable and interesting, especially thanks to its technologically innovative nature. We critically discuss these positive findings in relation to the strengths of our pilot study, as well as its contextual and methodological limitations, and outline possible future lines of development for this kind of project.
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