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A fast GPU-accelerated Monte Carlo engine for calculation of MLC-collimated electron fields
Eric E Brost1, H Wan Chan Tseung1, John A Antolak1
1Department of Radiation Oncology, Mayo Clinic, Rochester, Minnesota, USA.
This study developed a fast GPU-accelerated Monte Carlo engine for calculating electron beam doses collimated by multi-leaf collimators (MLCs). This advancement enables rapid dose calculations for advanced electron beam therapies.
Area of Science:
- Medical Physics
- Radiation Oncology
- Computational Science
Background:
- Photon external beam therapies have advanced significantly, while electron beam therapy has lagged.
- Modern linear accelerators offer potential for advanced electron treatments, but dose calculation methods for multi-leaf collimator (MLC) electron beams are lacking.
- Clinical adoption requires dose calculation times comparable to current algorithms.
Purpose of the Study:
- To develop a graphics processing unit (GPU)-accelerated Monte Carlo (MC) engine for rapid dose calculation of electron beams collimated by a conventional photon MLC.
- To incorporate the Varian TrueBeam linear accelerator head geometry into the MC engine.
- To achieve clinically relevant dose calculation speeds.
Main Methods:
- Developed a compute unified device architecture (CUDA) framework for simulating particle transport (electrons and photons) through linac head and CT geometries, including various interactions.
- Modeled the linac head collimating geometry using vendor specifications and phase-space files.
- Benchmarked the MC engine against established codes (EGSnrc/DOSXYZnrc/GEANT) and validated dose distributions against experimental measurements in water and with radiochromic film.
Main Results:
- The GPU-based MC engine achieved dose distributions in good agreement with benchmark codes and experimental measurements for both MLC and jaw-collimated electron beams.
- Dose profiles showed average absolute differences of 1.1 mm (FWHM) and 1.9 mm (80%-20% penumbra) compared to measurements.
- Achieved a dose uncertainty of <1% in approximately 2.5 minutes on an NVIDIA Tesla V100 GPU, demonstrating a speed improvement of ~300 times over single-CPU core methods.
Conclusions:
- The developed GPU-based MC engine enables rapid and accurate dose calculation for electron beams collimated with conventional photon MLCs.
- The accelerated computation times facilitate the rapid calculation of electron fields, paving the way for mixed photon and electron particle therapy.
- This technology addresses a critical gap in electron beam therapy planning and clinical implementation.
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