Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

Biometric, Physiological, Biochemical and Molecular Responses of Grapevine to Flavescence Dorée Phytoplasma Infection: A Comprehensive Meta-Analysis.

Phytopathology·2026
Same author

Mixed Reality and Desktop Hand Hygiene Training With Deep Learning-Based Step Recognition and Real-Time Decision Support.

IEEE transactions on visualization and computer graphics·2026
Same author

Pharmacokinetics and Monitoring of Methotrexate in Adults with Acute Lymphoblastic Leukaemia: A 10-Year Follow-Up at an Italian Centre.

Journal of clinical medicine·2025
Same author

Methylphenidate for the Treatment of Cocaine Use Disorder: A Systematic Review and Meta-analysis.

Journal of addiction medicine·2025
Same author

Synergistic combination of the adrenergic antagonist SR59230A with common chemotherapeutic drugs and target therapies in cancer and endothelial cells.

Investigational new drugs·2025
Same author

An optimized DNA extraction protocol for reliable PCR-based detection and characterization of grapevine flavescence dorée phytoplasma.

Plant methods·2025

Related Experiment Video

Updated: Aug 29, 2025

Evaluating Usability Aspects of a Mixed Reality Solution for Immersive Analytics in Industry 4.0 Scenarios
06:02

Evaluating Usability Aspects of a Mixed Reality Solution for Immersive Analytics in Industry 4.0 Scenarios

Published on: October 6, 2020

2.3K

Human reaction time in a mixed reality environment.

Syed Muhammad Umair Arif1, Michele Brizzi1, Marco Carli1

  • 1Department of Industrial, Electronic and Mechanical Engineering, Roma Tre University, Rome, Italy.

Frontiers in Neuroscience
|September 5, 2022
PubMed
Summary

Human reaction time in mixed reality (MR) is affected by virtual object location and real-world scene complexity. Understanding these factors improves immersive technology experiences.

Keywords:
human computer interactionmixed realityquality of experiencereaction timesaliency

More Related Videos

A Networked Desktop Virtual Reality Setup for Decision Science and Navigation Experiments with Multiple Participants
06:28

A Networked Desktop Virtual Reality Setup for Decision Science and Navigation Experiments with Multiple Participants

Published on: August 26, 2018

6.1K
Author Spotlight: Enhancing Neurorehabilitation Through EEG, Motor Imagery, and Virtual Reality
10:14

Author Spotlight: Enhancing Neurorehabilitation Through EEG, Motor Imagery, and Virtual Reality

Published on: May 10, 2024

1.1K

Related Experiment Videos

Last Updated: Aug 29, 2025

Evaluating Usability Aspects of a Mixed Reality Solution for Immersive Analytics in Industry 4.0 Scenarios
06:02

Evaluating Usability Aspects of a Mixed Reality Solution for Immersive Analytics in Industry 4.0 Scenarios

Published on: October 6, 2020

2.3K
A Networked Desktop Virtual Reality Setup for Decision Science and Navigation Experiments with Multiple Participants
06:28

A Networked Desktop Virtual Reality Setup for Decision Science and Navigation Experiments with Multiple Participants

Published on: August 26, 2018

6.1K
Author Spotlight: Enhancing Neurorehabilitation Through EEG, Motor Imagery, and Virtual Reality
10:14

Author Spotlight: Enhancing Neurorehabilitation Through EEG, Motor Imagery, and Virtual Reality

Published on: May 10, 2024

1.1K

Area of Science:

  • Human-Computer Interaction
  • Virtual Reality
  • Perception Psychology

Background:

  • Immersive environments blending physical and digital objects are gaining traction.
  • Advancements in visualization devices and rendering techniques increase user accessibility.
  • Understanding human perception within mixed reality (MR) remains an area with unexplored aspects.

Purpose of the Study:

  • To investigate the impact of scene content on human perception of virtual 3D elements in MR.
  • To analyze how virtual object presentation influences user reaction times and detection accuracy.

Main Methods:

  • A subjective test was designed using an augmented reality headset.
  • Participants reacted to virtual objects appearing randomly in their field of view.
  • Detection accuracy was measured via omitted, anticipated, and completed responses, analyzing stimulus location and scene content.

Main Results:

  • Human reaction time in MR is influenced by the saliency of the real-world scene.
  • Natural body gesture technology and a limited field of view also impact reaction times.
  • Specific areas of stimulus presentation (upper, lower, left, right, inner, outer) affected response patterns.

Conclusions:

  • Scene content and visual field limitations significantly affect user performance in MR.
  • Further research into these perceptual factors is crucial for optimizing MR application design.
  • Findings contribute to a better understanding of human-computer interaction in immersive environments.