Related Experiment Video
Updated: Aug 29, 2025

Interactive and Visualized Online Experimentation System for Engineering Education and Research
Published on: November 24, 2021
Exploration of Happy Learning for College Students with the Integration of Thinking Visualization and Action Learning
1Mental Health Education Center, North China University of Water Resources and Electric Power, Zhengzhou 450045, Henan, China.
Abstract:
Under the background of networked education, the subjective behavior in the field of education, the interaction between teachers and students, and the educational environment in which the subject is located have all had a comprehensive impact on the teaching mode of mental health courses in colleges and universities. In recent years, the teaching research and practice related to "action learning" and "thinking visualization" have been deepening, and more papers, monographs, and training activities related to them have been deepened. Thinking is a complex cognitive process, and students' positive and critical thinking attitude plays a crucial role in improving the quality of nursing work in the future. The importance of study, our way of self-cultivation, and the foundation of our destiny is beyond words. This study explores the application and significance of college students' happy learning combined with the visualization of thinking and action learning under the background of "Internet +" from four aspects: curriculum connotation, system construction, effect analysis, and curriculum thinking, so that students can play their subjectivity in education courses and improve. The initiative and interaction of students in the classroom encourages students to not only know, feel, and experience in education courses but also dare to speak, ask, and question and be the leaders of the classroom.
More Related Videos
Related Concept Videos
Cognitive Learning
E. C. Tolman's theory of purposive behavior emphasizes that much behavior is goal-directed. He argued that to understand behavior, we must look at the entire sequence of actions leading to a goal. For instance, high school students study hard, not just due to past reinforcement but also to achieve the goal of getting into a good college.
Tolman introduced the idea that behavior is influenced by...
Purposive Learning
Creative Thinking
Divergent thinking is the...
Metacognition
Principle of Virtual Work: Problem Solving
To apply the principle of virtual work,...
Introduction to Learning
In contrast to learned behaviors, unlearned behaviors such as crying, sexual...

