Related Experiment Video
Updated: Aug 28, 2025

06:25
Stereoacuity Improvement using Random-Dot Video Games
Published on: January 14, 2020
14.5K
Co-designed mini-games for children with visual impairment: a pilot study on their usability
Tiziana Battistin1,2, Nadir Dalla Pozza3, Silvia Trentin1
1Robert Hollman Foundation, via Siena 1, Padova, 35143 Italy.
Summary
This study co-designed novel digital mini-games for children with visual impairment (VI). A pilot study confirmed the system
Area of Science:
- Human-Computer Interaction
- Game Design
- Assistive Technology
Background:
- Digital games can enhance cognitive and motor skills but require tailored design for specific user groups.
- Children with visual impairment (VI) present unique needs for digital game engagement.
- Existing assistive technologies may not fully cater to the interactive and developmental needs of children with VI.
Purpose of the Study:
- To co-design and evaluate novel digital mini-games for children with visual impairment (VI).
- To assess the usability of an interactive, motion-capture-based gaming system for children with VI.
- To generate design guidelines for future development of similar inclusive digital games.
Main Methods:
- Co-design process involving computer engineers and a therapy team.
- Development of novel mini-games within a large-scale interactive environment.
- Usability pilot study with 11 children with visual impairment using a motion capture system.
- Integration of player movement with audio-visual feedback for meaningful interaction.
Main Results:
- The pilot study provided valuable insights into system usability for children with VI.
- The interactive system successfully engaged children by linking movement to game output.
- The study facilitated iterative improvements to the gaming system based on user feedback.
Conclusions:
- The co-design approach is effective for developing inclusive digital games for children with VI.
- The developed system shows promise as an engaging tool for cognitive and motor-sensory skill development in children with VI.
- The study established foundational guidelines for designing accessible and effective digital games for visually impaired users.
Keywords:
Children with visual impairmentHuman-computer interactionLarge scale interactive environmentSerious games
