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A New Architecture for Customizable Exergames: User Evaluation for Different Neuromuscular Disorders.

Martina Eckert1, Alicia Aglio1, María-Luisa Martín-Ruiz2

  • 1Group on Acoustics and MultiMedia Applications (GAMMA), Centro de Investigación en Tecnologías Software y Sistemas Multimedia Para la Sostenibilidad (CITSEM), Universidad Politécnica de Madrid (UPM), 28031 Madrid, Spain.

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Summary

This study introduces a customizable exergame for physical therapy, adaptable for various conditions and needs. Patients with neuromuscular disorders reported high satisfaction and motivation, proving the concept

Keywords:
Kinectexergamesneuromuscular diseasephysical disabilityrehabilitationserious gamesvirtual reality rehabilitation (VRR)

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Area of Science:

  • Rehabilitation Medicine
  • Game Design
  • Human-Computer Interaction

Background:

  • Exergames offer potential for engaging physical rehabilitation.
  • Tailoring exergames to individual patient needs is crucial for efficacy.
  • Current exergame platforms may lack modularity and adaptability for diverse clinical populations.

Purpose of the Study:

  • To present a modular and customizable exergame design framework.
  • To integrate tailored physical exercises within a motivating narrative.
  • To assess the feasibility and user experience of the exergame in patients with neuromuscular disorders.

Main Methods:

  • Development of a modular exergame platform with motion capturing capabilities.
  • Integration of a therapeutic web platform (Blexer-med) for exercise configuration.
  • Evaluation involving 14 patients with varying neuromuscular disorders, grouped by strength and autonomy.

Main Results:

  • The exergame demonstrated feasibility across different patient groups, including the most vulnerable.
  • Patients reported high levels of fun and satisfaction, driven by the narrative and scoring system.
  • Average usage was 2.5 sessions/week (20 min/session), with exercise comprising ~50% of game time.

Conclusions:

  • The modular exergame approach is feasible for individuals with neuromuscular disorders.
  • The system provides a motivating and adaptable platform for therapeutic exercise.
  • Further refinement of 3D exercises is recommended to maximize engagement and fun.