Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

Bone Remodeling01:40

Bone Remodeling

38.5K
Bone remodeling is a continuous and balanced process of bone resorption by osteoclasts and bone formation by osteoblasts. In adults, it helps maintain bone mass and calcium homeostasis. While mechanical stress can stimulate turnover as part of the normal maintenance and reparative process, several hormones also regulate bone remodeling.
38.5K

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

Data Integrity in Medical AI.

Studies in health technology and informatics·2026
Same author

Differentiating long QT syndrome genotypes using electrocardiographic geometric parameterization and machine learning approaches.

Biomedical physics & engineering express·2026
Same author

Information Theory and Coding for Image and Video Processing.

Entropy (Basel, Switzerland)·2026
Same author

Off-Road Autonomous Vehicle Semantic Segmentation and Spatial Overlay Video Assembly.

Sensors (Basel, Switzerland)·2026
Same author

Bioengineering Innovations for Personalized Care in Low Back Pain: From Sensors to Smart Therapeutics.

Bioengineering (Basel, Switzerland)·2026
Same author

How does it affect the willingness to continue rehabilitation training? A usability evaluation of a multi-sensory rehabilitation interactive game system (MRIGS) for older adults with mild dementia.

Computers in biology and medicine·2025

Related Experiment Video

Updated: Aug 23, 2025

Subject-specific Musculoskeletal Model for Studying Bone Strain During Dynamic Motion
09:32

Subject-specific Musculoskeletal Model for Studying Bone Strain During Dynamic Motion

Published on: April 11, 2018

9.8K

Assessing Human Mobility by Constructing a Skeletal Database and Augmenting it Using a Generative Adversarial Network

Yoram Segal1, Ofer Hadar1, Lenka Lhotska2

  • 1Department of Systems and Communication Engineering, Ben-Gurion University of the Negev, Beer-Sheva, Israel.

Studies in Health Technology and Informatics
|November 3, 2022
PubMed
Summary

This study introduces a neural network simulator to generate synthetic patient motion data, enhancing deep learning (DL) training sets for human gesture recognition and physiotherapy analysis.

Keywords:
Generative Adversarial Network (GAN)Human body movementsOpenPoseRehabilitationSiamese twins Neural NetworkSimulator

More Related Videos

Simulation of Human-induced Vibrations Based on the Characterized In-field Pedestrian Behavior
10:52

Simulation of Human-induced Vibrations Based on the Characterized In-field Pedestrian Behavior

Published on: April 13, 2016

8.9K
Author Spotlight: Investigating the Effects of Mind-Body-Movement Practices on Brain Function
06:17

Author Spotlight: Investigating the Effects of Mind-Body-Movement Practices on Brain Function

Published on: January 26, 2024

2.1K

Related Experiment Videos

Last Updated: Aug 23, 2025

Subject-specific Musculoskeletal Model for Studying Bone Strain During Dynamic Motion
09:32

Subject-specific Musculoskeletal Model for Studying Bone Strain During Dynamic Motion

Published on: April 11, 2018

9.8K
Simulation of Human-induced Vibrations Based on the Characterized In-field Pedestrian Behavior
10:52

Simulation of Human-induced Vibrations Based on the Characterized In-field Pedestrian Behavior

Published on: April 13, 2016

8.9K
Author Spotlight: Investigating the Effects of Mind-Body-Movement Practices on Brain Function
06:17

Author Spotlight: Investigating the Effects of Mind-Body-Movement Practices on Brain Function

Published on: January 26, 2024

2.1K

Area of Science:

  • Computer Science
  • Biomedical Engineering
  • Human-Computer Interaction

Background:

  • Deep learning (DL) models require extensive datasets for accurate human gesture recognition.
  • Acquiring comprehensive datasets for physiotherapy and human motion analysis presents challenges in data synchronization and spatial-temporal linking.

Purpose of the Study:

  • To develop a novel neural network simulator for generating synthetic human gesture data.
  • To augment limited real-world patient motion datasets with realistic, generated data for improved DL model training.
  • To address challenges in human gesture data acquisition, including synchronization and spatio-temporal representation.

Main Methods:

  • Utilized OpenPose (OP) to extract human skeletal vectors from real-world videos and photographs.
  • Employed Generative Adversarial Networks (GANs) to synthesize new motion data and control movement parameters.
  • Restructured skeletal model joints using Depth-First Search (DFS) to emphasize movement linkages.
  • Developed a posture generator to create skeletal vectors representing human movement.

Main Results:

  • Successfully generated synthetic skeletal vectors depicting human movement from limited real-world data.
  • Demonstrated the capability to create a sequence of virtual coordinated human movements based on scripts.
  • The proposed simulator effectively extends existing databases with synthetic data for DL applications.

Conclusions:

  • The developed neural network simulator provides a viable solution for augmenting human gesture datasets.
  • This approach enhances the training of deep learning models for applications in physiotherapy and gesture analysis.
  • The method addresses key challenges in acquiring and processing human motion data, paving the way for more robust AI systems.