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Updated: Aug 22, 2025

Development of an Audio-based Virtual Gaming Environment to Assist with Navigation Skills in the Blind
Published on: March 27, 2013
Natasa Kleanthous1, Abir Hussain2,3, Jennifer Sneddon4
1Department of Electrical Engineering and Computer Science, Khalifa University of Science and Technology, Abu Dhabi P.O. Box 127788, United Arab Emirates.
Virtual fencing (VF) systems use audio cues to manage livestock, replacing controversial electric shocks. This study found that unaided audio stimuli effectively controlled sheep behavior, achieving an 89.88% success rate in virtual fencing trials.
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Published on: September 7, 2022
10:50Behavioral Determination of Stimulus Pair Discrimination of Auditory Acoustic and Electrical Stimuli Using a Classical Conditioning and Heart-rate Approach
Published on: June 6, 2012
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