Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

A plug-and-play method for guided multi-contrast MRI reconstruction based on content/style modeling.

Medical image analysis·2026
Same author

The Warburg effect and beyond: Glycolytic reprogramming in cancer progression and emerging therapeutic strategies.

Biomedicine & pharmacotherapy = Biomedecine & pharmacotherapie·2026
Same author

Exploring three-dimensional reconstruction with Neural Radiance Field (NeRF) for coronary roadmap navigation and view-planning in X-ray coronary angiography: A feasibility study.

Computer methods and programs in biomedicine·2026
Same author

DEEP-DISORDER: Motion Correction in 3D MRI via Segment Reconstruction and Registration.

NMR in biomedicine·2026
Same author

Emerging roles of the metabolic regulator 3-hydroxy-3-methylglutaryl coenzyme-CoA reductase in human cancers: From biology to therapeutics.

Genes & diseases·2026
Same author

Risk and all-cause mortality of high low-density lipoprotein cholesterol-albumin ratio level in stable coronary artery disease patients following percutaneous coronary intervention.

Frontiers in endocrinology·2026

Related Experiment Video

Updated: Aug 10, 2025

Creating Objects and Object Categories for Studying Perception and Perceptual Learning
14:38

Creating Objects and Object Categories for Studying Perception and Perceptual Learning

Published on: November 2, 2012

11.9K

Generating High-Resolution 3D Faces and Bodies Using VQ-VAE-2 with PixelSNAIL Networks on 2D Representations.

Alessio Gallucci1,2, Dmitry Znamenskiy1, Yuxuan Long1

  • 1Philips Research, 5656 AE Eindhoven, The Netherlands.

Sensors (Basel, Switzerland)
|February 11, 2023
PubMed
Summary

This study introduces a novel method for 3D human shape synthesis by converting 3D meshes into 2D representations. The approach generates realistic synthetic faces and shows promise for 3D body modeling.

Keywords:
2D regular representation3D body synthesis3D face synthesisartificial neural networksautoencodersautoregressive modelsgenerative modeling

More Related Videos

A Method for 3D Reconstruction and Virtual Reality Analysis of Glial and Neuronal Cells
12:49

A Method for 3D Reconstruction and Virtual Reality Analysis of Glial and Neuronal Cells

Published on: September 28, 2019

12.9K
Voxel Printing Anatomy: Design and Fabrication of Realistic, Presurgical Planning Models through Bitmap Printing
11:36

Voxel Printing Anatomy: Design and Fabrication of Realistic, Presurgical Planning Models through Bitmap Printing

Published on: February 9, 2022

2.9K

Related Experiment Videos

Last Updated: Aug 10, 2025

Creating Objects and Object Categories for Studying Perception and Perceptual Learning
14:38

Creating Objects and Object Categories for Studying Perception and Perceptual Learning

Published on: November 2, 2012

11.9K
A Method for 3D Reconstruction and Virtual Reality Analysis of Glial and Neuronal Cells
12:49

A Method for 3D Reconstruction and Virtual Reality Analysis of Glial and Neuronal Cells

Published on: September 28, 2019

12.9K
Voxel Printing Anatomy: Design and Fabrication of Realistic, Presurgical Planning Models through Bitmap Printing
11:36

Voxel Printing Anatomy: Design and Fabrication of Realistic, Presurgical Planning Models through Bitmap Printing

Published on: February 9, 2022

2.9K

Area of Science:

  • Computer Vision
  • Computer Graphics
  • Machine Learning

Background:

  • 3D human shape modeling is crucial for industries like healthcare, apparel, and entertainment.
  • Existing methods for 3D shape synthesis face challenges in generating realistic and diverse outputs.

Purpose of the Study:

  • To develop a novel method for synthesizing 3D human faces and bodies.
  • To represent complex 3D geometries using 2D image-based techniques for improved synthesis.

Main Methods:

  • A non-bijective 3D-to-2D conversion method was proposed, representing 3D body meshes as multiple 2D projections.
  • A vector-quantized variational autoencoder (VQ-VAE-2) was trained on 2D representations to learn latent features.
  • A PixelSNAIL autoregressive model was employed to generate novel synthetic 3D shapes from learned latent representations.

Main Results:

  • The proposed method successfully models 3D faces on a 2D grid, generating synthetic faces statistically closer to real ones than PCA-based methods.
  • Quantitative evaluation using specificity and diversity metrics demonstrated superior performance for synthetic faces.
  • Initial experiments on 3D body geometry show promising results, though further research is needed to match test set statistics.

Conclusions:

  • The 2D image-based approach offers an effective strategy for 3D human shape synthesis, particularly for faces.
  • The novel 3D-to-2D conversion and VQ-VAE-2 framework provide a robust foundation for generating realistic synthetic 3D human models.
  • Future work will focus on refining the body modeling aspect to achieve comparable results to face synthesis.