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Mobile Game-based Virtual Reality Program for Upper Extremity Stroke Rehabilitation
Published on: March 8, 2018
Effects of a wearable sensor-based virtual reality game on upper-extremity function in patients with stroke
Fen-Ling Kuo1, Hsin-Chieh Lee1, Tien-Yu Kuo1
1Department of Physical Medicine and Rehabilitation, Shuang Ho Hospital, Taipei Medical University, 291 Jhongjheng Road, Jhonghe, New Taipei City 235, Taiwan.
Virtual reality rehabilitation using the PABLO system improved hand dexterity and shoulder/elbow movement in stroke patients. This approach also increased patient enjoyment compared to standard therapy.
Area of Science:
- Neurorehabilitation
- Virtual Reality in Medicine
- Stroke Recovery
Background:
- The PABLO system, a virtual reality game utilizing motion sensors, has limited investigation in stroke rehabilitation.
- This study addresses the need to evaluate the PABLO system's efficacy for upper-extremity recovery in stroke survivors.
Purpose of the Study:
- To investigate the effects of upper-extremity virtual reality training with the PABLO system on stroke patients.
- To compare the PABLO system's effectiveness against standard rehabilitation methods.
Main Methods:
- 19 stroke patients were assigned to virtual reality training and 18 to standard rehabilitation.
- 18 sessions were conducted twice weekly, with outcomes measured by the Fugl-Meyer Assessment-Upper Extremity, range of motion, dexterity, grip strength, and the Stroke Impact Scale.
- Patient enjoyment and side effects were also recorded.
Main Results:
- No significant difference was found in the primary outcome (Fugl-Meyer Assessment-UE) between groups.
- The virtual reality group showed significantly greater improvements in hand dexterity (p=.05), shoulder flexion (p=.03), and elbow pronation (p=.03).
- Participants in the virtual reality group reported significantly higher enjoyment of rehabilitation activities (p=.01).
Conclusions:
- PABLO system-based virtual reality interventions enhance upper extremity function, including hand dexterity and shoulder/elbow mobility, in stroke patients.
- Virtual reality training with the PABLO system offers a more engaging rehabilitation experience compared to traditional treatments.
- The findings support the integration of PABLO virtual reality into stroke rehabilitation protocols for improved outcomes and patient satisfaction.
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