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ShadowMover: Automatically Projecting Real Shadows onto Virtual Object.

Piaopiao Yu, Jie Guo, Fan Huang

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    Summary
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    This study introduces ShadowMover, an AI model that automatically projects realistic shadows from real objects onto virtual objects in outdoor images. This enhances augmented reality and photo editing by improving scene consistency without manual input.

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    Area of Science:

    • Computer Vision and Graphics
    • Artificial Intelligence
    • Image Synthesis

    Background:

    • Integrating 3D virtual objects into real-world images requires realistic shadows for scene coherence.
    • Synthesizing consistent shadows, especially those cast by real objects onto virtual ones, is challenging without scene geometry or manual effort.

    Purpose of the Study:

    • To present the first end-to-end solution for automatically projecting real-world shadows onto virtual objects in outdoor scenes.
    • To enable visually realistic composite images for applications like photo editing and augmented reality.

    Main Methods:

    • Introduced a novel shadow representation: the Shifted Shadow Map, encoding shifted real shadow masks.
    • Developed ShadowMover, a Convolutional Neural Network (CNN)-based model, to predict Shifted Shadow Maps and generate shadows.
    • Trained the model on a large-scale dataset, requiring no explicit scene geometry or manual intervention.

    Main Results:

    • The ShadowMover model successfully generates plausible shadows on virtual objects.
    • The method is robust across various scene configurations, demonstrating effectiveness without geometric priors.
    • Experimental validation confirms the method's capability in creating realistic shadow projections.

    Conclusions:

    • The proposed ShadowMover system offers a fully automated solution for realistic shadow generation in mixed reality.
    • This approach significantly advances the state-of-the-art in image editing and augmented reality by addressing a key visual realism challenge.