Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

Modeling in Therapy01:26

Modeling in Therapy

130
Modeling, a key technique in therapy, uses observational learning to help clients acquire and practice new skills by watching therapists demonstrate desired behaviors. This approach, rooted in Albert Bandura's concept of vicarious learning, plays a significant role in therapeutic interventions for various psychological conditions, including social anxiety, ADHD, and depression.
Participant Modeling
Participant modeling involves therapists demonstrating calm and effective behaviors in...
130
Community Based Intervention01:30

Community Based Intervention

67
Community-based interventions in mental health represent a paradigm shift from institution-centered care to treatments embedded within the fabric of local communities. By prioritizing inclusion and leveraging existing societal structures, this approach fosters a supportive environment conducive to addressing mental health challenges while promoting individual dignity and agency.
Foundations of Community Mental Health Programs
Central to the success of community-based interventions is the...
67

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

Elevated hair cortisol concentrations in trauma-exposed adolescents who engage in nonsuicidal self-injury.

Psychoneuroendocrinology·2026
Same author

Effects of experimental ostracism on cortisol, autonomic regulation, and affective states in adolescents with nonsuicidal self-injury.

Child and adolescent psychiatry and mental health·2026
Same author

Social exclusion alters attention and autonomic regulation in adolescents with nonsuicidal self-injury.

Translational psychiatry·2026
Same author

Understanding the role of psychological factors in long COVID: a network analysis approach.

European journal of public health·2026
Same author

Temporal dynamics of shame and guilt in adolescent NSSI: an ambulatory assessment study.

Frontiers in psychiatry·2026
Same author

Women's real-time pain and stress during medical abortion: An ecological momentary assessment study.

Acta obstetricia et gynecologica Scandinavica·2025

Related Experiment Video

Updated: Aug 1, 2025

The use of Biofeedback in Clinical Virtual Reality: The INTREPID Project
06:52

The use of Biofeedback in Clinical Virtual Reality: The INTREPID Project

Published on: November 12, 2009

15.3K

Virtual Reality Interventions for Mental Health.

Oswald D Kothgassner1, Adelais Reichmann2, Mercedes M Bock3

  • 1Department of Child and Adolescent Psychiatry, Medical University of Vienna, Vienna, Austria. oswald.kothgassner@meduniwien.ac.at.

Current Topics in Behavioral Neurosciences
|April 27, 2023
PubMed
Summary

Virtual Reality (VR) therapy shows promise for anxiety disorders and emerging mental health conditions. Future applications may integrate augmented reality and gamification for enhanced patient engagement and treatment outcomes.

Keywords:
BiofeedbackExposure therapyMental healthVirtual reality

More Related Videos

The Immersive Cleveland Clinic Virtual Reality Shopping Platform for the Assessment of Instrumental Activities of Daily Living
08:36

The Immersive Cleveland Clinic Virtual Reality Shopping Platform for the Assessment of Instrumental Activities of Daily Living

Published on: July 28, 2022

3.9K
Author Spotlight: Enhancing Neurorehabilitation Through EEG, Motor Imagery, and Virtual Reality
10:14

Author Spotlight: Enhancing Neurorehabilitation Through EEG, Motor Imagery, and Virtual Reality

Published on: May 10, 2024

1.1K

Related Experiment Videos

Last Updated: Aug 1, 2025

The use of Biofeedback in Clinical Virtual Reality: The INTREPID Project
06:52

The use of Biofeedback in Clinical Virtual Reality: The INTREPID Project

Published on: November 12, 2009

15.3K
The Immersive Cleveland Clinic Virtual Reality Shopping Platform for the Assessment of Instrumental Activities of Daily Living
08:36

The Immersive Cleveland Clinic Virtual Reality Shopping Platform for the Assessment of Instrumental Activities of Daily Living

Published on: July 28, 2022

3.9K
Author Spotlight: Enhancing Neurorehabilitation Through EEG, Motor Imagery, and Virtual Reality
10:14

Author Spotlight: Enhancing Neurorehabilitation Through EEG, Motor Imagery, and Virtual Reality

Published on: May 10, 2024

1.1K

Area of Science:

  • Psychological research and clinical therapy
  • Digital health and immersive technologies

Background:

  • Virtual Reality (VR) is increasingly utilized in psychological research and therapy.
  • Virtual Reality Exposure Therapy (VRET) is effective for anxiety disorders.
  • Emerging research explores VR for schizophrenia, neurodevelopmental, and eating disorders.

Purpose of the Study:

  • To review the efficacy of VRET for anxiety disorders.
  • To introduce novel VR therapeutic strategies for various mental health conditions.
  • To discuss future directions in VR-assisted psychological treatment.

Main Methods:

  • Review of existing literature on VRET for anxiety disorders.
  • Exploration of recent research on VR applications for schizophrenia, neurodevelopmental, and eating disorders.
  • Discussion of therapeutic approaches including avatar-based therapy and VR with biofeedback.

Main Results:

  • VRET is a validated treatment for anxiety disorders.
  • VR offers new therapeutic avenues for complex mental health conditions.
  • Consideration of contraindications for VR-supported therapy is crucial.

Conclusions:

  • VR presents significant advantages for psychological treatment.
  • Future research should focus on integrating augmented reality, automation, and gamification.
  • These advancements aim to create more efficient, tailored, and engaging therapeutic tools to reduce patient drop-out rates.