Related Experiment Video
Updated: Jul 31, 2025

MPI CyberMotion Simulator: Implementation of a Novel Motion Simulator to Investigate Multisensory Path Integration in Three Dimensions
Published on: May 10, 2012
Collective evolution learning model for vision-based collective motion with collision avoidance
David L Krongauz1, Teddy Lazebnik2
1Department of Computer Science, Bar-Ilan University, Ramat-Gan, Israel.
Abstract:
Collective motion (CM) takes many forms in nature; schools of fish, flocks of birds, and swarms of locusts to name a few. Commonly, during CM the individuals of the group avoid collisions. These CM and collision avoidance (CA) behaviors are based on input from the environment such as smell, air pressure, and vision, all of which are processed by the individual and defined action. In this work, a novel vision-based CM with CA model (i.e., VCMCA) simulating the collective evolution learning process is proposed. In this setting, a learning agent obtains a visual signal about its environment, and throughout trial-and-error over multiple attempts, the individual learns to perform a local CM with CA which emerges into a global CM with CA dynamics. The proposed algorithm was evaluated in the case of locusts' swarms, showing the evolution of these behaviors in a swarm from the learning process of the individual in the swarm. Thus, this work proposes a biologically-inspired learning process to obtain multi-agent multi-objective dynamics.
Related Concept Videos
Collisions in Multiple Dimensions: Problem Solving
A small car of mass 1,200 kg traveling east at 60 km/h collides at an intersection with a truck of mass 3,000 kg traveling due north at 40 km/h. The two vehicles are locked together. What is the...
Collisions in Multiple Dimensions: Introduction
Elastic Collisions: Introduction
Elastic Collisions: Case Study
Relative Motion Analysis using Rotating Axes-Problem Solving
Here, in order to determine the magnitude of velocity and acceleration for point...
Types of Collisions - II

