The effectiveness of the serious game "Broodles" for siblings of children with intellectual disabilities and/or

Linda K M Veerman1, Agnes M Willemen2, Suzanne D M Derks2

  • 1Department of Clinical Child and Family Studies; LEARN!; Amsterdam Public Health, Vrije Universiteit Amsterdam, Amsterdam, Van der Boechorststraat 7, 1081 BT, the Netherlands. l.k.m.veerman@vu.nl.

Trials
|May 17, 2023
PubMed

Insights

This study evaluates "Broodles," a serious game designed to support siblings of children with intellectual disability or visual impairment. The game aims to improve siblings' quality of life and psychosocial well-being.

Area of Science:

  • Child Psychology
  • Digital Health Interventions
  • Special Education

Background:

  • Siblings of children with disabilities require targeted support, yet evidence-based interventions are scarce.
  • Existing interventions for siblings of children with intellectual disability (ID) and/or visual impairment (VI) are limited.
  • This study addresses the need for accessible support for these siblings.

Purpose of the Study:

  • To assess the effectiveness of a novel serious game, "Broodles," for siblings of children with ID and/or VI.
  • To determine if the game improves sibling quality of life, adjustment to disability, and psychosocial well-being.
  • To provide a potentially free, accessible intervention for siblings.

Main Methods:

  • A randomized controlled trial (RCT) involving 154 children aged 6-9 years and their parents.
  • The experimental group played the "Broodles" serious game for 4 weeks; the control group was on a waiting list.
  • Assessments included questionnaires on quality of life and psychosocial well-being, child drawings of the sibling relationship, and parent/child interviews at baseline, 5 weeks, and 12-14 weeks.

Main Results:

  • Data collection is ongoing; results will indicate the serious game's impact on sibling well-being.
  • The study will analyze quantitative questionnaire data and qualitative interview responses.
  • Child drawings will provide insights into the sibling relationship dynamics.

Conclusions:

  • This research contributes to understanding sibling interventions and the utility of serious games in this context.
  • If effective, "Broodles" offers a scalable, easily accessible, and cost-free support resource.
  • The findings will inform the development of future digital interventions for siblings of children with disabilities.
Abstract

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