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Hierarchical Vision Navigation System for Quadruped Robots with Foothold Adaptation Learning
Junli Ren1, Yingru Dai1, Bowen Liu1
1Department of Electronic Engineering, Tsinghua University, Beijing 100084, China.
This study introduces a hierarchical vision navigation system for quadruped robots. The system enables efficient navigation in cluttered environments by combining adaptive foothold planning with locomotion control.
Area of Science:
- Robotics
- Computer Vision
- Artificial Intelligence
Background:
- Legged robots offer dynamic locomotion capabilities for navigating complex terrains.
- Efficient navigation and dynamic utilization in cluttered environments remain significant challenges for legged robots.
- Current systems often struggle with real-time adaptation to unpredictable obstacles and terrain variations.
Purpose of the Study:
- To develop a novel hierarchical vision navigation system for quadruped robots.
- To enhance navigation efficiency and dynamic control in cluttered and dynamic environments.
- To enable robots to autonomously adapt foothold placement for robust locomotion.
Main Methods:
- A hierarchical system combining a high-level end-to-end navigation policy with a low-level foothold adaptation policy.
- The high-level policy generates optimal paths with obstacle avoidance.
- The low-level policy utilizes auto-annotated supervised learning for adaptive locomotion control and feasible foot placement.
Main Results:
- The system demonstrates efficient navigation in dynamic and cluttered environments.
- Successful obstacle avoidance and target approach were achieved without prior environmental information.
- Experiments in both simulation and real-world scenarios validated the system's effectiveness.
Conclusions:
- The proposed hierarchical vision navigation system significantly improves navigation efficiency for quadruped robots.
- The integration of adaptive foothold planning enhances robot's ability to handle challenging terrains.
- This approach offers a robust solution for autonomous navigation in unstructured and dynamic environments.
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