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Published on: November 13, 2014
Vection underwater illustrates the limitations of neutral buoyancy as a microgravity analog
Nils-Alexander Bury1,2,3, Michael Jenkin4,5, Robert S Allison4,5
1Institute of Visual Computing, Hochschule Bonn-Rhein-Sieg, Grantham-Allee 20, 53757, St. Augustin, Germany. nils.bury@h-brs.de.
Abstract:
Neutral buoyancy has been used as an analog for microgravity from the earliest days of human spaceflight. Compared to other options on Earth, neutral buoyancy is relatively inexpensive and presents little danger to astronauts while simulating some aspects of microgravity. Neutral buoyancy removes somatosensory cues to the direction of gravity but leaves vestibular cues intact. Removal of both somatosensory and direction of gravity cues while floating in microgravity or using virtual reality to establish conflicts between them has been shown to affect the perception of distance traveled in response to visual motion (vection) and the perception of distance. Does removal of somatosensory cues alone by neutral buoyancy similarly impact these perceptions? During neutral buoyancy we found no significant difference in either perceived distance traveled nor perceived size relative to Earth-normal conditions. This contrasts with differences in linear vection reported between short- and long-duration microgravity and Earth-normal conditions. These results indicate that neutral buoyancy is not an effective analog for microgravity for these perceptual effects.
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