Effectiveness of a gamified digital intervention based on lifestyle modification (iGAME) in secondary prevention: a

Antonio I Cuesta-Vargas1,2, Attila Biró1,2,3,4, Adrian Escriche-Escuder5,2

  • 1Departamento de Fisioterapia, Universidad de Malaga, Andalucia Tech, Malaga, España attila.biro@itware.hu acuesta@uma.es.

BMJ Open
|June 14, 2023
PubMed
Abstract