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Direct peer pressure may be a causal factor in mistaken-for-game hunting accidents
1HFEx Ltd., New Zealand.
Introduction:
Mistaken-for-game or failure-to-identify hunting incidents refer to a hunter shooting an animal, often in haste, only to discover they have mistakenly targeted and shot a human. We sought to explore if individual differences, reaction times, peer or social pressure influence a decision to shoot quicker.
Method:
We conducted a computer-based test involving volunteer participants (n = 202). All participants were shown videos of approaching stag, in which they had to indicate the moment they would shoot. The independent variables involved peer pressure, social media or reaction 'influencers' added before each video. Participants were also requested to complete individual difference surveys.
Results:
Direct peer pressure and quick reaction test conditions presented quicker shooting times, whereas social media increased shooting times. No associations with individual differences were found.
Conclusions:
The results suggest that hunters must ensure they minimise their distraction and influence from other people.
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