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Updated: Jul 18, 2025

The HoneyComb Paradigm for Research on Collective Human Behavior
Published on: January 19, 2019
Effects of co-players' identity and reputation in the public goods game
Waldir M Sampaio1,2, Ana Luísa Freitas3,4, Gabriel G Rêgo3,4
1Social and Cognitive Neuroscience Laboratory, Mackenzie Presbyterian University, Rua Piauí, 181, 10Th Floor, São Paulo, 01241-001, Brazil. waldirsampaio1994@gmail.com.
Abstract:
Players' identity and their reputation are known to influence cooperation in economic games, but little is known about how they interact. Our study aimed to understand how presenting pre-programmed co-players' identities (face photos; names) along with their previous cooperation history (reputation) could influence participants' cooperative decisions in a public goods game. Participants (N = 759) were allocated to one of six experimental groups: (i) control (no information); (ii) only reputation (neutral, free-rider, or cooperative); (iii) only face; (iv) face with reputation; (v) only name; (vi) name with reputation. In the reputation group, cooperation significantly decreased when free-riders were playing and significantly increased when they were cooperators. Person's identity affected cooperativeness only when combined with reputation: face photo mitigated the negative effect of the free-rider reputation, while name identity mitigated any significant effect expected for reputation. Our study suggests a hierarchy: reputation changes cooperation, but a person's identity can modulate reputation.
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