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Virtual and Augmented Simulations in Mental Health.

Clint G Carlson1

  • 1Fitzsimons Building, University of Colorado, School of Medicine, 13001 East 17Th Place, Room E1354, Campus Box C290, CO, 80045, Aurora, USA. clint.carlson@cuanschutz.edu.

Current Psychiatry Reports
|August 25, 2023
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Summary

Virtual reality (VR) and augmented reality (AR) simulations show effectiveness in treating anxiety disorders and improving social skills. These technologies, alongside generative artificial intelligence (AI), offer significant potential for mental health interventions and education.

Keywords:
Artificial intelligenceAugmented realityAvatarsExtended realityGenerative AILarge language modelsSimulationVirtual reality

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Area of Science:

  • Mental Health Technology
  • Educational Technology
  • Artificial Intelligence

Background:

  • Virtual reality (VR) and augmented reality (AR) are increasingly integrated into mental health and educational settings.
  • The emergence of generative artificial intelligence (AI) large language models presents new opportunities and challenges.

Purpose of the Study:

  • To examine trends and developments in VR/AR simulations for mental health and education.
  • To gain insights into emerging VR/AR applications in mental health interventions and their impact on patient outcomes.
  • To explore the effectiveness and challenges of VR/AR simulations and the role of AI.

Main Methods:

  • Review of recent studies on VR/AR simulations in mental health and education.
  • Analysis of personal observations on VR/AR effectiveness and challenges.
  • Consideration of the impact of artificial intelligence large language models.

Main Results:

  • VR/AR simulations are effective for treating anxiety disorders (phobias, social anxiety, PTSD) through controlled exposure therapy.
  • VR/AR interventions show promise in enhancing social skills for patients.
  • VR/AR holds significant potential as an educational tool, especially with the advent of generative AI.

Conclusions:

  • VR/AR technology is a valuable tool in mental health treatment and education.
  • Future directions involve further integration of VR/AR and AI for enhanced interventions and learning experiences.