Attention-Deficit/Hyperactivity Disorder
Modeling in Therapy
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Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
Published on: December 16, 2010
José-Antonio Cervantes1, Sonia López1, Salvador Cervantes1
1Department of Computer Science and Engineering, Universidad de Guadalajara, Ameca 46600, Mexico.
Novel technologies like social robots and brain-computer interface (BCI) video games offer non-pharmacological treatments for attention deficit hyperactivity disorder (ADHD). This review assesses their development and challenges in healthcare.
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