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Updated: Jul 17, 2025

The HoneyComb Paradigm for Research on Collective Human Behavior
Published on: January 19, 2019
Scaffolding cooperation in human groups with deep reinforcement learning
Kevin R McKee1, Andrea Tacchetti2, Michiel A Bakker2
1Google DeepMind, London, UK. kevinrmckee@google.com.
Abstract:
Effective approaches to encouraging group cooperation are still an open challenge. Here we apply recent advances in deep learning to structure networks of human participants playing a group cooperation game. We leverage deep reinforcement learning and simulation methods to train a 'social planner' capable of making recommendations to create or break connections between group members. The strategy that it develops succeeds at encouraging pro-sociality in networks of human participants (N = 208 participants in 13 groups) playing for real monetary stakes. Under the social planner, groups finished the game with an average cooperation rate of 77.7%, compared with 42.8% in static networks (N = 176 in 11 groups). In contrast to prior strategies that separate defectors from cooperators (tested here with N = 384 in 24 groups), the social planner learns to take a conciliatory approach to defectors, encouraging them to act pro-socially by moving them to small highly cooperative neighbourhoods.
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