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GR-PSN: Learning to Estimate Surface Normal and Reconstruct Photometric Stereo Images
IEEE Transactions on Visualization and Computer Graphics
|November 3, 2023
Summary
This study introduces GR-PSN, a novel method for learning surface normals and generating photometric images from stereo images. GR-PSN enables accurate shape reconstruction and realistic rendering with arbitrary materials and lighting.
Area of Science:
- Computer Vision
- Computer Graphics
- Machine Learning
Background:
- Photometric stereo is crucial for 3D shape reconstruction.
- Existing methods often struggle with arbitrary lighting and material variations.
- End-to-end learning offers potential for improved performance.
Purpose of the Study:
- To propose GR-PSN, a novel cascaded framework for surface normal learning and photometric image generation.
- To enable accurate 3D shape reconstruction and arbitrary image rendering from photometric stereo data.
- To outperform existing single-network approaches in surface recovery and material rendering.
Main Methods:
- A cascaded framework comprising GeometryNet and ReconstructNet for end-to-end shape reconstruction and image rendering.
- ReconstructNet incorporates additional supervision for surface-normal recovery, creating a closed-loop with GeometryNet.
- Training utilizes surface-normal loss, reconstruction loss, and transform loss, with stable training achieved through alternate input of predicted and ground-truth normal maps.
Main Results:
- Accurate recovery of object surface normals from an arbitrary number of input images.
- Generation of realistic photometric images with arbitrary surface materials and lighting conditions.
- Demonstrated superiority over single surface recovery networks, achieving realistic rendering across 100 diverse materials.
Conclusions:
- GR-PSN effectively learns surface normals and enables high-quality, arbitrary rendering from photometric stereo.
- The proposed cascaded network architecture and training strategy lead to robust and accurate shape reconstruction and material rendering.
- This method advances the capabilities of photometric stereo in handling complex lighting and material properties.

