You might also read
Articles linked to this work by shared authors, journal, and citation graph.
Updated: Jul 9, 2025

Development of an Audio-based Virtual Gaming Environment to Assist with Navigation Skills in the Blind
Published on: March 27, 2013
Peijie Xu1, Andy Song1, Ke Wang1
1School of Computing Technologies, Royal Melbourne Institute of Technology (RMIT) University, Melbourne, VIC 3000, Australia.
This study introduces an intelligent head-mounted device to help blind and visually impaired (BVI) individuals detect obstacles. The wearable technology provides real-time warnings, enhancing safety and independence for BVI users.
Area of Science:
Background:
Purpose of the Study:
Main Methods:
Main Results:
Conclusions: