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Sound propagation in realistic interactive 3D scenes with parameterized sources using deep neural operators.
Nikolas Borrel-Jensen1, Somdatta Goswami2, Allan P Engsig-Karup3
1Department of Electrical and Photonics Engineering, Acoustic Technology, Technical University of Denmark, Kongens Lyngby 2800, Denmark.
We developed a fast method using deep operator networks for 3D acoustic simulations. This enables real-time sound propagation prediction in virtual environments, overcoming computational limits of traditional methods.
Area of Science:
- Acoustics
- Computational physics
- Machine learning
Background:
- Accurate acoustic simulations are crucial for virtual/augmented reality, game audio, and spatial computing.
- Traditional numerical methods for solving the wave equation are computationally intensive, especially for parametric source positions.
- This limits the practical application of detailed acoustic simulations in dynamic virtual environments.
Purpose of the Study:
- To develop a computationally efficient method for predicting sound propagation in 3D virtual rooms with parametric source positions.
- To overcome the limitations of conventional numerical discretization methods for wave phenomena.
- To enable real-time acoustic simulations for applications like virtual reality and game audio.
Main Methods:
- Utilizing deep operator networks to approximate linear wave-equation operators.
- Developing a compact surrogate model to avoid pre-calculating and storing impulse responses.
- Applying the method to various complex 3D acoustic scene geometries.
Main Results:
- Achieved millisecond-scale computation times for sound propagation prediction.
- Demonstrated good agreement with reference solutions across different scene complexities.
- Reported root mean squared errors between 0.02 and 0.10 Pa.
Conclusions:
- Deep operator networks offer a computationally efficient solution for 3D acoustic simulations with parametric source positions.
- The proposed method represents a paradigm shift, enabling precise wave field predictions in realistic domains.
- This advancement facilitates more immersive and realistic audio experiences in virtual and augmented reality applications.
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