Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

Modeling in Therapy01:26

Modeling in Therapy

84
Modeling, a key technique in therapy, uses observational learning to help clients acquire and practice new skills by watching therapists demonstrate desired behaviors. This approach, rooted in Albert Bandura's concept of vicarious learning, plays a significant role in therapeutic interventions for various psychological conditions, including social anxiety, ADHD, and depression.
Participant Modeling
Participant modeling involves therapists demonstrating calm and effective behaviors in...
84

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

Principles of gamma synchrony predict figure-ground perception in texture stimuli.

eLife·2026
Same author

Laminar CBV and BOLD response characteristics over time and space in the human primary somatosensory cortex at 7T.

Imaging neuroscience (Cambridge, Mass.)·2026
Same author

A Feasibility Study of Navigating Emotional States Using Real-Time Representational Similarity Analysis fMRI Neurofeedback.

International journal of neural systems·2026
Same author

Introspection in neurofeedback performance via neurofeedback training of the insula - A feasibility study.

Neuropsychologia·2026
Same author

Whole-brain meso-vein imaging in living humans using fast 7-T MRI.

Science advances·2026
Same author

Basal ganglia as an fMRI motor neurofeedback target in Parkinson's disease.

Applied psychophysiology and biofeedback·2025
Same journal

Predicting vasovagal syncope during head-up tilt test: three machine learning approaches.

Frontiers in neuroinformatics·2026
Same journal

Decoding basal ganglia motor circuit dysfunction from handwriting: a physics-informed neural signal interpretation framework for Parkinson's disease screening.

Frontiers in neuroinformatics·2026
Same journal

FUSION-AD: interpretable AI framework for risk assessment and subgroup discovery in Alzheimer's disease.

Frontiers in neuroinformatics·2026
Same journal

A 3D-printed phantom to validate subject orientation in 3D imaging and recordings.

Frontiers in neuroinformatics·2026
Same journal

IntegriLAB: a blockchain-enabled electronic lab notebook for reproducible neuroimaging research.

Frontiers in neuroinformatics·2026
Same journal

Long-range correlations in alpha-band of electroencephalogram: a nonlinear embedding and detrended fluctuation analysis.

Frontiers in neuroinformatics·2026
See all related articles

Related Experiment Video

Updated: Jul 5, 2025

Design and Use of an Apparatus for Presenting Graspable Objects in 3D Workspace
09:11

Design and Use of an Apparatus for Presenting Graspable Objects in 3D Workspace

Published on: August 8, 2019

5.8K

AngoraPy: A Python toolkit for modeling anthropomorphic goal-driven sensorimotor systems.

Tonio Weidler1,2, Rainer Goebel1,2, Mario Senden1,2

  • 1Department of Cognitive Neuroscience, Faculty of Psychology and Neuroscience, Maastricht University, Maastricht, Netherlands.

Frontiers in Neuroinformatics
|January 11, 2024
PubMed
Summary
This summary is machine-generated.

This study introduces AngoraPy, a Python library simplifying the training of deep neural networks for sensorimotor modeling. It enables goal-driven computational neuroscience research by facilitating complex sensation-action loop simulations.

Keywords:
anthropomorphic roboticscomputational modelingcortexdeep learninggoal-driven modelingrecurrent convolutional neural networksreinforcement learningsensorimotor control

More Related Videos

WheelCon: A Wheel Control-Based Gaming Platform for Studying Human Sensorimotor Control
08:18

WheelCon: A Wheel Control-Based Gaming Platform for Studying Human Sensorimotor Control

Published on: August 15, 2020

5.0K
A Fully Automated Rodent Conditioning Protocol for Sensorimotor Integration and Cognitive Control Experiments
09:43

A Fully Automated Rodent Conditioning Protocol for Sensorimotor Integration and Cognitive Control Experiments

Published on: April 15, 2014

10.6K

Related Experiment Videos

Last Updated: Jul 5, 2025

Design and Use of an Apparatus for Presenting Graspable Objects in 3D Workspace
09:11

Design and Use of an Apparatus for Presenting Graspable Objects in 3D Workspace

Published on: August 8, 2019

5.8K
WheelCon: A Wheel Control-Based Gaming Platform for Studying Human Sensorimotor Control
08:18

WheelCon: A Wheel Control-Based Gaming Platform for Studying Human Sensorimotor Control

Published on: August 15, 2020

5.0K
A Fully Automated Rodent Conditioning Protocol for Sensorimotor Integration and Cognitive Control Experiments
09:43

A Fully Automated Rodent Conditioning Protocol for Sensorimotor Integration and Cognitive Control Experiments

Published on: April 15, 2014

10.6K

Area of Science:

  • Computational Neuroscience
  • Machine Learning
  • Robotics

Background:

  • Deep learning models offer advantages over classical approaches in neuroscience by autonomously learning neural connectivity.
  • Goal-driven models can generate testable hypotheses about brain function grounded in anatomical data.
  • Applying goal-driven deep learning to sensorimotor systems is challenging due to the complexity of sensation-action loop training.

Purpose of the Study:

  • To introduce AngoraPy, a Python library designed to simplify the training of recurrent convolutional neural networks for sensorimotor modeling.
  • To provide researchers with accessible tools for goal-driven deep learning in computational neuroscience.
  • To overcome the methodological hurdles in modeling the closed sensation-action loop.

Main Methods:

  • Development of the AngoraPy Python library for training deep neural networks.
  • Utilizing recurrent convolutional neural networks to model the human sensorimotor system.
  • Training a recurrent toy model on an in-hand object manipulation task for illustration.

Main Results:

  • AngoraPy successfully mitigates the complexity of training sensorimotor deep learning models.
  • An illustrative example demonstrates the library's utility for in-hand object manipulation.
  • Extensive benchmarks confirm AngoraPy's applicability across diverse control tasks (classical, 3D robotic, anthropomorphic).

Conclusions:

  • AngoraPy empowers researchers to conduct goal-driven sensorimotor modeling with greater ease.
  • The library's flexibility and adaptability support custom neural network architectures.
  • AngoraPy significantly advances the application of deep learning in computational sensorimotor neuroscience.