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Health Care Professional-Supported Co-Design of a Mime Therapy-Based Serious Game for Facial Rehabilitation
Daniel Lima Sousa1, Silmar Teixeira1, José Everton Fontenele1
1Parnaíba Delta Federal University, Parnaíba, Brazil.
JMIR Serious Games
|January 24, 2024
Abstract:
This research letter presents the co-design process for RG4Face, a mime therapy-based serious game that uses computer vision for human facial movement recognition and estimation to help health care professionals and patients in the facial rehabilitation process.
Keywords:
co-designcomputer visionexergamefaceface estimationfacial palsyfacial paralysisfacial recognitionfacial rehabilitationhuman face estimationmime therapymotor rehabilitationparticipationphysiotherapistsphysiotherapypsychologistsrehabilitationserious gameserious games
