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Strangeness-driven exploration in multi-agent reinforcement learning.

Ju-Bong Kim1, Ho-Bin Choi1, Youn-Hee Han1

  • 1Future Convergence Engineering, Department of Computer Science and Engineering, Korea University of Technology and Education, Cheonan, 31253, Republic of Korea.

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Summary
This summary is machine-generated.

This study introduces a novel exploration method for multi-agent reinforcement learning (MARL) using a "strangeness" concept to enhance centralized training and decentralized execution (CTDE) algorithms. The approach improves MARL stability and performance, outperforming existing methods on complex tasks.

Keywords:
CuriosityExplorationMulti-agent reinforcement learningStrangeness

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Area of Science:

  • Artificial Intelligence
  • Machine Learning
  • Multi-Agent Systems

Background:

  • Centralized training with decentralized execution (CTDE) is a common paradigm in multi-agent reinforcement learning (MARL).
  • Effective exploration strategies are crucial for improving the performance and stability of MARL algorithms.
  • Existing exploration methods can struggle with the stochasticity inherent in MARL environments.

Purpose of the Study:

  • To introduce a novel exploration method for CTDE-based MARL algorithms.
  • To enhance the stability and performance of MARL by addressing challenges like stochastic transitions.
  • To improve the ability of agents to learn effectively in complex, multi-agent environments.

Main Methods:

  • A novel exploration method based on the concept of "strangeness" is proposed.
  • Strangeness is quantified by the unfamiliarity of agent observations and visited states.
  • An exploration bonus derived from strangeness is combined with extrinsic rewards, and a separate action-value function is used to manage the bonus.
  • The method is designed to be robust to stochastic transitions in MARL tasks.

Main Results:

  • The proposed exploration method significantly improves the stability of CTDE-based MARL algorithms.
  • The method demonstrates substantial performance improvements compared to state-of-the-art MARL baselines.
  • Evaluations on the StarCraft II micromanagement benchmark show superior performance, highlighting the method's effectiveness.

Conclusions:

  • The novel strangeness-based exploration method is effective for CTDE-based MARL.
  • The approach enhances learning stability and achieves superior performance on challenging benchmarks.
  • This work offers a promising direction for advancing exploration strategies in multi-agent reinforcement learning.