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Engineering Features from Raw Sensor Data to Analyse Player Movements during Competition
Valerio Antonini1, Alessandra Mileo1,2, Mark Roantree1,2
1School of Computing, Dublin City University, Dublin 9, D09 V209 Dublin, Ireland.
Abstract:
Research in field sports often involves analysis of running performance profiles of players during competitive games with individual, per-position, and time-related descriptive statistics. Data are acquired through wearable technologies, which generally capture simple data points, which in the case of many team-based sports are times, latitudes, and longitudes. While the data capture is simple and in relatively high volumes, the raw data are unsuited to any form of analysis or machine learning functions. The main goal of this research is to develop a multistep feature engineering framework that delivers the transformation of sequential data into feature sets more suited to machine learning applications.

