Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

Specific targeting of brain endothelial cells using enhancer AAV vectors.

Neuron·2025
Same author

RegBoost: Enhancing mouse brain image registration using geometric priors and Laplacian interpolation.

NeuroImage·2024
Same author

Brain image data processing using collaborative data workflows on Texera.

Frontiers in neural circuits·2024
Same author

3D Gamut Morphing for Non-Rectangular Multi-Projector Displays.

IEEE transactions on visualization and computer graphics·2023
Same author

Generation of anti-GD2 CAR macrophages from human pluripotent stem cells for cancer immunotherapies.

Stem cell reports·2023
Same author

Megakaryocytic Expansion in Gilteritinib-Treated Acute Myeloid Leukemia Patients Is Associated With AXL Inhibition.

Frontiers in oncology·2020
Same journal

Blue Noise Dithering for Reservoir-based Spatio-temporal Importance Resampling.

IEEE transactions on visualization and computer graphics·2026
Same journal

ROS-GS: Relightable Outdoor Scenes With Gaussian Splatting.

IEEE transactions on visualization and computer graphics·2026
Same journal

MesoSplats: Texture Synthesis with Gaussian Splatting.

IEEE transactions on visualization and computer graphics·2026
Same journal

GLLA: A Unified Force-Directed Graph Layout Framework Supporting Local Adjustments.

IEEE transactions on visualization and computer graphics·2026
Same journal

Multi-Perception Crowd: Learning to combine entity and implicit perception for diverse crowd simulation.

IEEE transactions on visualization and computer graphics·2026
Same journal

Hiding in Plain Sight: Camouflaging Real-world Objects.

IEEE transactions on visualization and computer graphics·2026
See all related articles

Related Experiment Video

Updated: Jul 1, 2025

High-resolution, High-speed, Three-dimensional Video Imaging with Digital Fringe Projection Techniques
11:34

High-resolution, High-speed, Three-dimensional Video Imaging with Digital Fringe Projection Techniques

Published on: December 3, 2013

15.7K

Real-Time Seamless Multi-Projector Displays on Deformable Surfaces.

Muhammad Twaha Ibrahim, M Gopi, Aditi Majumder

    IEEE Transactions on Visualization and Computer Graphics
    |March 4, 2024
    PubMed
    Summary
    This summary is machine-generated.

    This study introduces a novel system for real-time, seamless projection mapping on dynamic, deformable surfaces using multiple unsynchronized projectors. It enables large-scale, adaptable displays for applications in challenging environments.

    More Related Videos

    Micro 3D Printing Using a Digital Projector and its Application in the Study of Soft Materials Mechanics
    09:24

    Micro 3D Printing Using a Digital Projector and its Application in the Study of Soft Materials Mechanics

    Published on: November 27, 2012

    25.4K
    Recording Ultra-Realistic Full-Color Analog Holograms for Use in a Moving Hologram Display
    09:04

    Recording Ultra-Realistic Full-Color Analog Holograms for Use in a Moving Hologram Display

    Published on: January 14, 2020

    9.7K

    Related Experiment Videos

    Last Updated: Jul 1, 2025

    High-resolution, High-speed, Three-dimensional Video Imaging with Digital Fringe Projection Techniques
    11:34

    High-resolution, High-speed, Three-dimensional Video Imaging with Digital Fringe Projection Techniques

    Published on: December 3, 2013

    15.7K
    Micro 3D Printing Using a Digital Projector and its Application in the Study of Soft Materials Mechanics
    09:24

    Micro 3D Printing Using a Digital Projector and its Application in the Study of Soft Materials Mechanics

    Published on: November 27, 2012

    25.4K
    Recording Ultra-Realistic Full-Color Analog Holograms for Use in a Moving Hologram Display
    09:04

    Recording Ultra-Realistic Full-Color Analog Holograms for Use in a Moving Hologram Display

    Published on: January 14, 2020

    9.7K

    Area of Science:

    • Computer Vision
    • Computer Graphics
    • Display Technology

    Background:

    • Existing multi-projector display systems primarily target static or dynamic rigid objects.
    • Previous research on deformable surfaces is limited to small-scale, single-projector setups.
    • Real-time tracking and precise projection on deformable surfaces pose significant challenges.

    Purpose of the Study:

    • To present the first end-to-end solution for real-time, seamless projection on dynamic deformable surfaces using multiple unsynchronized projectors.
    • To overcome limitations of prior work by eliminating the need for prior surface knowledge or device parameters.
    • To enable scalable, dynamic displays on challenging surfaces.

    Main Methods:

    • System calibration using multiple RGB-D cameras and projectors with the deformable surface itself.
    • Real-time tracking of surface shape changes and dynamic image content warping and blending.
    • Novel methods using ray and plane-based constraints and 3D distance-dependent blending for deformable surfaces.
    • Integration of multiple RGB-D cameras for comprehensive surface tracking.

    Main Results:

    • Achieved a seamless, real-time display on continuously deforming, fabric-like objects using multiple, unsynchronized projectors.
    • Demonstrated scalability and robustness in the presence of continuous movement and deformation.
    • Successfully addressed challenges related to non-rigid surfaces, lack of synchronization, and incomplete surface visibility.

    Conclusions:

    • The developed system is the first to enable large-scale, real-time projection mapping on dynamic deformable surfaces with multiple, unsynchronized projectors.
    • This technology has significant potential for mobile, expeditionary, and event-based applications requiring adaptable large displays.
    • The novel calibration and projection methods overcome key limitations of previous non-rigid display techniques.