Updated: Jul 1, 2025

Creating Virtual-hand and Virtual-face Illusions to Investigate Self-representation
Published on: March 1, 2017
Virtual Work for a System of Connected Rigid Bodies
Composite Bodies
Facial Feedback Hypothesis
Morphogenesis
Planar Rigid-Body Motion
Nonconscious Mimicry
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We introduce a new method for creating realistic virtual humans using pose-dependent appearance and geometry. This technique leverages statistical body models for efficient real-time animation and rendering in 3D applications.
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