Non-immersive virtual reality based treatment for children with unilateral cerebral palsy: Preliminary results

Paolo Meriggi1, Martina Mandalà1, Mattia Randazzo1

  • 1IRCCS Fondazione Don Carlo Gnocchi, Milan, Italy.

Insights

Virtual reality (VR) rehabilitation using the VITAMIN platform shows promise for improving upper limb function and daily activities in children with unilateral cerebral palsy (UCP). This preliminary study indicates VR is acceptable and functional for UCP rehabilitation.

Area of Science:

  • Neurology
  • Rehabilitation Medicine
  • Virtual Reality Technology

Background:

  • Unilateral cerebral palsy (UCP) affects 30-40% of cerebral palsy diagnoses, significantly impacting daily activities.
  • Upper limb impairment in UCP reduces functional independence.
  • Virtual reality (VR) offers a motivating approach to enhance rehabilitation and improve activities of daily living (ADL).

Purpose of the Study:

  • To explore the acceptability and usability of the VITAMIN Platform for VR-based upper limb rehabilitation in children with UCP.
  • To compare clinical scales, questionnaires, kinematic data, and VITAMIN platform measures for assessing rehabilitation outcomes.

Main Methods:

  • A preliminary investigation involving six children (aged 7-15) with UCP undergoing 10 weekly VR sessions.
  • Participants used a non-immersive VR system, playing exergames with their impaired upper limb.
  • Standardized clinical scales, kinematic analysis, and questionnaires assessed upper limb function before and after treatment.

Main Results:

  • Significant improvements were observed in Melbourne Assessment 2 (MA2) scores, including range of movement (ROM), accuracy, dexterity, and fluency.
  • Shoulder flexion-extension ROM increased, with movements becoming more similar to reference profiles based on kinematic analysis.
  • General improvements in performing ADL were confirmed by the ABILHAND-Kids questionnaire, with good agreement across all measures.

Conclusions:

  • VR treatment with the VITAMIN platform appears engaging and functional for rehabilitating children with UCP.
  • The concordance of qualitative and quantitative measures supports the potential of this novel VR approach.
  • Further large-scale studies are needed to confirm effectiveness and generalize findings due to the limited sample size and sessions.
Abstract

Related Concept Videos