Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

Staphylococcus aureus superantigens drive a concentration-dependent neutrophilic or eosinophilic pulmonary inflammation in mouse models of cystic fibrosis.

Journal of immunology (Baltimore, Md. : 1950)·2026
Same author

Students' Experiences of Presence and Learning Across Simulated and Virtual Patient Formats: A Cross-Sectional Study.

Journal of medical education and curricular development·2026
Same author

Building digital bridges: Sustaining medical education in Ukraine during the war through blended online modules.

GMS journal for medical education·2026
Same author

Assessing realism of artificial intelligence-generated colorectal polyp images: International multicenter blinded reader study.

Endoscopy international open·2026
Same author

Comparing the Weighted Gain Score and a Rasch-Based Approach for Estimating Learning Outcomes in Medical Education: Quantitative Study.

JMIR medical education·2026
Same author

Before we trust the scores: rethinking virtual reality in medical assessment.

Academic medicine : journal of the Association of American Medical Colleges·2026

Related Experiment Video

Updated: Jun 29, 2025

Mixed Reality for Education MRE Implementation and Results in Online Classes for Engineering
04:12

Mixed Reality for Education MRE Implementation and Results in Online Classes for Engineering

Published on: June 23, 2023

644

Evaluation of a Virtual Reality-Based Open Educational Resource Software.

Silvia Würstle1,2, Lisa-Marie Spanke3,4, Niklas Mehlhase3

  • 1Department of Internal Medicine II, Infectious Diseases, University Hospital Frankfurt, Goethe University Frankfurt, Frankfurt, Germany.

Journal of Medical Education and Curricular Development
|April 4, 2024
PubMed
Summary
This summary is machine-generated.

Virtual reality (VR) education significantly improved medical students' knowledge of pancreatic cancer. The Easy VR EducatioN Tool (EVENT) demonstrated excellent usability and user-friendliness, with students eager for more VR learning opportunities.

Keywords:
educational toolsmedical educationopen educational resource softwarevirtual reality

More Related Videos

Author Spotlight: Enhancing Engineering Education via WebVR-Based Online Laboratories
04:15

Author Spotlight: Enhancing Engineering Education via WebVR-Based Online Laboratories

Published on: February 23, 2024

1.0K
Evaluating Flight Performance and Eye Movement Patterns Using Virtual Reality Flight Simulator
03:49

Evaluating Flight Performance and Eye Movement Patterns Using Virtual Reality Flight Simulator

Published on: May 19, 2023

933

Related Experiment Videos

Last Updated: Jun 29, 2025

Mixed Reality for Education MRE Implementation and Results in Online Classes for Engineering
04:12

Mixed Reality for Education MRE Implementation and Results in Online Classes for Engineering

Published on: June 23, 2023

644
Author Spotlight: Enhancing Engineering Education via WebVR-Based Online Laboratories
04:15

Author Spotlight: Enhancing Engineering Education via WebVR-Based Online Laboratories

Published on: February 23, 2024

1.0K
Evaluating Flight Performance and Eye Movement Patterns Using Virtual Reality Flight Simulator
03:49

Evaluating Flight Performance and Eye Movement Patterns Using Virtual Reality Flight Simulator

Published on: May 19, 2023

933

Area of Science:

  • Medical Education
  • Virtual Reality Technology
  • Surgical Training

Background:

  • Virtual reality (VR) offers immersive educational experiences with potential to enhance medical student learning.
  • Developing VR educational content often requires specialized programming skills, limiting its accessibility.

Purpose of the Study:

  • To evaluate the effectiveness of the Easy VR EducatioN Tool (EVENT) in a medical student course on pancreatic cancer.
  • To assess the usability and impact of VR simulation on knowledge acquisition.

Main Methods:

  • A VR course on pancreatic cancer was conducted using the EVENT software.
  • Medical students completed pre- and post-simulation knowledge assessments and a usability questionnaire.
  • Knowledge test scores and factors influencing learning were analyzed.

Main Results:

  • Student test scores increased by an average of 3.4 points post-VR simulation (P < 0.001).
  • Usability of the EVENT software was rated excellent (System Usability Scale score: 86.1).
  • Prior experience with VR did not impact high performance; 81.2% of students desired more VR in medical school.

Conclusions:

  • The EVENT software provides a free, no-code solution for creating VR educational modules.
  • VR simulation effectively enhances medical student knowledge and is well-received by students.