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Updated: Jun 28, 2025

Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
Published on: December 16, 2010
Katelyn Wiley1, Phaedra Berger1, Maximilian Achim Friehs2,3,4
1Department of Computer Science, University of Saskatchewan, Saskatoon, SK, Canada.
Gamifying cognitive tasks like the Stroop task improves performance consistency. Even subtle game elements enhance reliability within and across sessions, leading to quicker peak performance.
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