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Interactive and Visualized Online Experimentation System for Engineering Education and Research
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Interactive Learning System for Learning Calculus.

Md Asifur Rahman1, Lew Sook Ling1, Ooi Shih Yin1

  • 1Faculty of Information Science and Technology, Multimedia University, Ayer Keroh, Melaka, 75450, Malaysia.

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Summary
This summary is machine-generated.

This study shows that interactive calculus learning applications enhance student engagement. Human-to-human interaction within augmented reality (AR) applications significantly boosts the learning experience and performance more than human-system interaction alone.

Keywords:
Interactive learning systemaugmented realitylearning experiencelearning performance

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Area of Science:

  • Educational Technology
  • Computer-Mediated Learning
  • Interactive Learning Environments

Background:

  • Information technology transforms collaborative learning, shifting from passive content consumption to active knowledge creation.
  • Augmented reality (AR) applications in calculus education show potential but lack robust human collaboration features.

Purpose of the Study:

  • To develop an interactive calculus learning application integrating AR for human-system interaction and chat functions for human-human interaction.
  • To investigate the impact of human-system and human-human interaction on the learning experience.
  • To determine how the learning experience influences learning performance.

Main Methods:

  • Quasi-experimental design with pre-post test data analysis.
  • Subjects learned the calculus chapter 'Solid of Revolution' using the developed AR application in a controlled setting.
  • Research framework validated using partial least squares path modeling; three hypotheses tested.

Main Results:

  • Both human-system and human-human interactivities positively influenced the learning experience.
  • Human-human interactivity demonstrated a greater impact on learning experience than human-system interactivity.
  • Learning performance showed a significant increase from pre-test to post-test, correlating with the enhanced learning experience.

Conclusions:

  • Interactive elements, particularly peer-to-peer communication, are crucial for effective AR-based calculus learning.
  • The developed application successfully enhanced both the learning experience and performance in calculus.
  • Future AR educational tools should prioritize features that foster robust human collaboration.