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Updated: Jun 23, 2025

Assessing Working Memory in Children: The Comprehensive Assessment Battery for Children – Working Memory (CABC-WM)
Published on: June 12, 2017
Screen Time Exposure and Domain-Specific Working Memory in Young Adults
Darshan H Sarvajna1, Jim S Winston1, Devika P S1
1Nitte Institute of Speech and Hearing, Nitte Deemed to be University, Mangaluru, IND.
Active screen time significantly impacts visual working memory in young adults, suggesting a visual superiority effect. This study highlights the need for further research into screen time
Area of Science:
- Cognitive Psychology
- Neuroscience
- Human-Computer Interaction
Background:
- Digital screen utility is rising across all age groups.
- Prolonged screen time may negatively affect cognitive functions, including working memory.
- Previous research on screen time and working memory is limited, particularly in the Indian context and concerning active vs. passive exposure.
Purpose of the Study:
- To investigate the impact of active and passive screen time on modality-specific working memory in young adults.
- To explore the relationship between screen time and visual vs. auditory working memory.
- To address the research gap in the Indian context regarding screen time effects on cognition.
Main Methods:
- Recruited 77 neurotypical individuals aged 18-22 years.
- Assessed working memory using auditory and visual reverse digit span tasks and the Corsi-backward task.
- Collected screen time data via a self-administered questionnaire on active and background usage.
Main Results:
- Active screen time showed a significant effect on visual reverse digit span.
- Findings support the visual superiority effect over auditory processing in relation to screen time.
- Correlation was observed exclusively within the visual domain, potentially due to screen content and demands.
Conclusions:
- Active screen time, not passive, significantly affects visual working memory in young adults.
- The visual superiority effect is supported, with active screen time potentially influencing visual information processing.
- Future research should use objective screen time measures and explore broader cognitive functions and populations.
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