Mirror game as a tool to influence interpersonal spontaneous behavior after performance.

Alexandre Coutté1, Nicolas Margas2, Loïc P Heurley3

  • 1Laboratoire des Interactions Cognition Action Émotion (LICAE), Université Paris Nanterre (UPN), Bâtiment Alice Milliat, 200 Avenue de la République, 92001, Nanterre Cedex, France. a.coutte@parisnanterre.fr.

PubMed
Summary

Mirror game (MG) encourages imitation and leads to approach behavior. Individual movement (IM) causes avoidance and reduces joint action integration. These findings reveal how different interaction types influence social proximity and cooperation.

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