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Objectifying subjective memory complaints: VR-based Verbal Word Learning Test in chronic stroke patients
Jill Kerckhoffs1, Marilien Claire Marzolla1, Danai Lytrokapi1
1Neuropsychology & Psychopharmacology, Maastricht University, Maastricht, Netherlands.
Virtual Reality (VR) may offer a more realistic way to assess memory problems in stroke survivors. Fatigue and sensory hypersensitivity impact subjective memory complaints, especially in VR environments.
Area of Science:
- Neuroscience
- Rehabilitation Medicine
- Cognitive Psychology
Background:
- Memory impairment is a significant challenge for stroke patients, manifesting as Objective Memory Problems (OMPs) and Subjective Memory Complaints (SMCs).
- The discrepancy between OMPs and SMCs may be reduced by using ecologically valid memory assessments and accounting for stroke-related symptoms like fatigue and sensory hypersensitivity (SHS).
Purpose of the Study:
- To investigate the impact of a sensory-rich Virtual Reality (VR) environment on memory performance in chronic stroke patients.
- To explore the relationship between Subjective Memory Complaints (SMCs), Objective Memory Problems (OMPs), fatigue, and sensory hypersensitivity (SHS) in stroke survivors compared to healthy controls.
Main Methods:
- Applied VR to create a sensory-rich environment for memory testing using the 15-Verbal Word Learning Test (VLT).
- Assessed SMCs (Everyday Memory Questionnaire), SHS (Multi-Modal Evaluation of Sensory Sensitivity), and fatigue.
- Compared memory performance, SMCs, SHS, and fatigue levels between 31 chronic stroke patients and 32 healthy controls.
Main Results:
- Memory performance decreased in a sensory-rich VR environment compared to a neutral one, with no significant group differences.
- Fatigue and SHS were correlated with SMCs in stroke patients, but not in healthy controls.
- A significant negative correlation was found between SMCs and memory performance in a sensory-rich VR environment for stroke patients.
Conclusions:
- Fatigue and SHS are linked to SMCs in stroke patients, suggesting their role in subjective memory experiences.
- A sensory-rich VR environment may provide a more ecologically valid method for assessing SMCs in stroke survivors.
- Further research is needed due to limitations including the absence of sex and age-matched controls and potential selection bias.
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