Related Experiment Video
Updated: Jun 19, 2025

The HoneyComb Paradigm for Research on Collective Human Behavior
Published on: January 19, 2019
Egoism, utilitarianism and egalitarianism in multi-agent reinforcement learning
Shaokang Dong1, Chao Li1, Shangdong Yang2
1State Key Laboratory for Novel Software Technology, Nanjing University, China.
Abstract:
In multi-agent partially observable sequential decision problems with general-sum rewards, it is necessary to account for the egoism (individual rewards), utilitarianism (social welfare), and egalitarianism (fairness) criteria simultaneously. However, achieving a balance between these criteria poses a challenge for current multi-agent reinforcement learning methods. Specifically, fully decentralized methods without global information of all agents' rewards, observations and actions fail to learn a balanced policy, while agents in centralized training (with decentralized execution) methods are reluctant to share private information due to concerns of exploitation by others. To address these issues, this paper proposes a Decentralized and Federated (D&F) paradigm, where decentralized agents train egoistic policies utilizing solely local information to attain self-interest, and the federation controller primarily considers utilitarianism and egalitarianism. Meanwhile, the parameters of decentralized and federated policies are optimized with discrepancy constraints mutually, akin to a server and client pattern, which ensures the balance between egoism, utilitarianism, and egalitarianism. Furthermore, theoretical evidence demonstrates that the federated model, as well as the discrepancy between decentralized egoistic policies and federated utilitarian policies, obtains an O(1/T) convergence rate. Extensive experiments show that our D&F approach outperforms multiple baselines, in terms of both utilitarianism and egalitarianism.
Related Concept Videos
Egoism and Altruism
Reinforcement
Positive reinforcement occurs when a behavior is followed by the presentation of a rewarding stimulus, increasing the frequency of that behavior. For example:
Reinforcement Schedules
Once a behavior is learned,...
Avoidance Learning and Learned Helplessness
Avoidance learning occurs when an organism learns that a specific behavior can prevent an unpleasant outcome. For example, a student who receives a bad grade may start studying harder to avoid future poor grades. This behavior persists even when the negative outcome is no longer present. Avoidance learning is powerful because it maintains behavior in the absence of the...
Observational Learning
Multi-input and Multi-variable systems
In the absence...

