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Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
Published on: December 16, 2010
Maciej Behnke1,2, Daniel Lakens3, Kate Petrova4
1Faculty of Psychology and Cognitive Science, Adam Mickiewicz University, Poznan, Poland.
Affect regulation strategies did not improve esports performance in gamers. The synergistic mindsets intervention (SMI) did not enhance challenge responses or tournament outcomes, suggesting context-specific limitations.
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