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Applying a synergistic mindsets intervention to an esports context.
Maciej Behnke1,2, Daniel Lakens3, Kate Petrova4
1Faculty of Psychology and Cognitive Science, Adam Mickiewicz University, Poznan, Poland.
Royal Society Open Science
|August 19, 2024
Summary
Affect regulation strategies did not improve esports performance in gamers. The synergistic mindsets intervention (SMI) did not enhance challenge responses or tournament outcomes, suggesting context-specific limitations.
Area of Science:
- Psychology
- Sports Science
- Human-Computer Interaction
Background:
- Affective responses significantly influence performance in high-stakes situations.
- Affect regulation, the management of emotional states, is crucial for optimizing outcomes.
- Esports represent a high-stakes environment where stress can impact player performance.
Purpose of the Study:
- To adapt and test a synergistic mindsets intervention (SMI) in a professional esports context.
- To investigate whether SMI can promote challenge versus threat stress responses.
- To determine if SMI improves performance outcomes in competitive esports players.
Main Methods:
- 300 gamers were randomly assigned to either SMI or a control group (brain facts).
- Participants engaged in daily gaming for two weeks, followed by a cash-prize tournament.
- Affective experiences and cardiovascular responses were measured before and during matches.
Main Results:
- Gamers did not report significant negative affect, limiting the intervention's potential impact.
- The SMI group did not exhibit greater challenge responses compared to the control group.
- No significant improvements in performance outcomes were observed for the SMI group.
Conclusions:
- The adapted SMI did not optimize performance in the tested esports context.
- The lack of perceived stress in gamers may have limited the intervention's effectiveness.
- Findings highlight the importance of considering context-specific stress levels when applying affect regulation interventions.
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