Virtual reality vs. Tablet video for venipuncture education in children: A randomized clinical trial

Jiyoun Lee1, Jung-Hee Ryu1,2, Soo Hyun Seo3

  • 1Department of Anesthesiology and Pain Medicine, Seoul National University Bundang Hospital, Seongnam, Korea.

Plos One
|August 27, 2024
PubMed

Insights

Virtual reality (VR) education significantly reduced pain and distress in children undergoing venipuncture compared to standard video education. VR offers a more effective preprocedural approach for pediatric patients facing needle procedures.

Area of Science:

  • Pediatric Medicine
  • Medical Education Technology
  • Pain Management

Background:

  • Venipuncture procedures in pediatric patients are frequently associated with significant pain and distress.
  • Effective preprocedural education is crucial for mitigating anxiety and improving patient experience.

Purpose of the Study:

  • To compare the efficacy of virtual reality (VR)-based preprocedural education versus video-based education in reducing pain and distress during pediatric venipuncture.
  • To evaluate the impact of immersive VR education on children's procedural outcomes and parental satisfaction.

Main Methods:

  • A randomized controlled trial involving 90 children aged 4-8 years undergoing venipuncture.
  • Participants were assigned to receive preprocedural education via either a VR head-mounted display or a standard video on a tablet.
  • Pain, distress, parental satisfaction, and procedural outcomes were assessed by an independent, blinded observer using validated scales.

Main Results:

  • The VR group demonstrated significantly lower pain and distress scores (Children's Hospital of Eastern Ontario Pain Scale) compared to the video group (P = 0.027).
  • No significant differences were observed between groups regarding parental satisfaction or procedural outcomes, including venipuncture time and repeat procedure rates.

Conclusions:

  • Immersive virtual reality preprocedural education is more effective than video-based education in reducing pain and distress for pediatric patients undergoing venipuncture.
  • VR technology presents a promising tool for enhancing pediatric procedural care and patient comfort.

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